A downloadable demo for Windows

Demo level for the Modular Japanese Town House (MJH) pack for UE4. 

Unreal Marketplace: MJH Modular Japanese Town House 

In this demo you can walk around a little machiya town, go inside the houses and change the time of the day. 

The demo is built using the assets from MJH pack. All the houses in the demo are included in the pack as example levels. All architecture and  almost all other assets in the demo are from the pack, with few exceptions: the landscape, vegetation (from "boy and kite" and some other packs), audio and some props (some kitchen props, bike and few others) are not included in the pack. Interactive doors and windows are made with the dmc plugin.

This demo uses fully dynamic light (CSM, DF Shadows, DFAO). We plan to make a baked light demo later (prettier but also bigger). 

Follow our twitter (@games_inu) or our website (inu-games.com) for new info about the project!

Music by Sei Mutsuki,  http://peritune.com/, Creative Commons Attribution 4.0 International License.

Also! Check our "Jishin construction Ltd.", an "earthquake and rebuilding sim" puzzle game where you can rebuild some of the houses from this demo (well, just the facades, nit the whole houses)  

Rated 4.8 out of 5 stars
(5 total ratings)
AuthorInu Games
Made withUnreal Engine, Substance Painter & designer, Maya
Tagsjapan, Unreal Engine
Average sessionAbout a half-hour
InputsKeyboard, Mouse, Gamepad (any)


modular-japanese-house-demo-win64.zip 1 GB
Version 4 Dec 11, 2019
Alternative download (google drive)

Development log


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Unable to download the demo.

I checked about the blocker.

Can you share any alternated download link?

Hi, what's the problem with the download? I've just tried to download it and it seems to work. I'm uploading  it on gdrive, it will take about 20 min, I'll post the link here when it's done.

thanks for the drive link. The first link still not working I don't know why.

Okay, added another download link, check the downloads section above

This is a rather big file.

Did you create compressed cooked content?

What's the texture resolution?

Linux Build?


ฅ/ᐠ。ᆽ。ᐟ \ Hello! 

Just wanted to say what a beautiful town you made! I had such a fun time exploring the level and looking at the different types of architect and furniture. 

I also wanted to thank you for having a website up that has information on what real life items/buildings the assets were based on. I was using that as reference to provide tidbits of information in a video I made. It was nice to know what items were what and the word it was called in Japanese. 

The mechanic where you can change the time of day was a great touch too. I know the demo had other intended purposes like showing off assets, but I just had such a fun time looking at everything.~

Have a great day!


\^o^/ Hello,

Thank you very much for the comment and for the video you made! I really had fun looking at it. I'm glad you liked the demo. 
I'll add more information about each house in  the next days. Next one will be the tea house. There is a lot to say about it. 

Have a great day!

I can't play. The game crashed upon opening. There's a pop-up message:

Looks like something GPU related. I will try to find out. We've just used standard Unreal, nothing fancy. Are your gpu drivers updated?

My drivers are updated.

"Konnichiwa, fellow appreciators of Japanese culture. Have you ever wanted to explore the beautiful and exotic sights of glorious Japan but are unable to break the shackles of being a hikikomori? Well, join me as I take you through a virtual tour of the bokuku rendered in loving, photo-realistic detail in Unreal Engine 4. You'll dine at sushi restaurants, inspect detailed Ukiyo-e paintings, and even get to watch the koi swim in their pond while breathtakingly-realistic 3D headphone audio soothes your senses. Indeed, there is no better way to experience the culture of Japan inside your living room unless you actually live in Japan yourself." 

Made by I Drink Lava